Add systemd script

This commit is contained in:
Nick Peng
2018-06-16 02:36:04 +08:00
parent 53df9f7063
commit 7b62739c13
34 changed files with 746 additions and 869 deletions

156
src/include/atomic.h Normal file
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#ifndef _GENERIC_ATOMIC_H
#define _GENERIC_ATOMIC_H
/* Check GCC version, just to be safe */
#if !defined(__GNUC__) || (__GNUC__ < 4) || (__GNUC_MINOR__ < 1)
# error atomic.h works only with GCC newer than version 4.1
#endif /* GNUC >= 4.1 */
/**
* Atomic type.
*/
typedef struct {
volatile int counter;
} atomic_t;
#define ATOMIC_INIT(i) { (i) }
/**
* Read atomic variable
* @param v pointer of type atomic_t
*
* Atomically reads the value of @v.
*/
#define atomic_read(v) ((v)->counter)
/**
* Set atomic variable
* @param v pointer of type atomic_t
* @param i required value
*/
#define atomic_set(v,i) (((v)->counter) = (i))
/**
* Add to the atomic variable
* @param i integer value to add
* @param v pointer of type atomic_t
*/
static inline void atomic_add( int i, atomic_t *v )
{
(void)__sync_add_and_fetch(&v->counter, i);
}
/**
* Subtract the atomic variable
* @param i integer value to subtract
* @param v pointer of type atomic_t
*
* Atomically subtracts @i from @v.
*/
static inline void atomic_sub( int i, atomic_t *v )
{
(void)__sync_sub_and_fetch(&v->counter, i);
}
/**
* Subtract value from variable and test result
* @param i integer value to subtract
* @param v pointer of type atomic_t
*
* Atomically subtracts @i from @v and returns
* true if the result is zero, or false for all
* other cases.
*/
static inline int atomic_sub_and_test( int i, atomic_t *v )
{
return !(__sync_sub_and_fetch(&v->counter, i));
}
/**
* Increment atomic variable
* @param v pointer of type atomic_t
*
* Atomically increments @v by 1.
*/
static inline void atomic_inc( atomic_t *v )
{
(void)__sync_add_and_fetch(&v->counter, 1);
}
/**
* @brief decrement atomic variable
* @param v: pointer of type atomic_t
*
* Atomically decrements @v by 1. Note that the guaranteed
* useful range of an atomic_t is only 24 bits.
*/
static inline void atomic_dec( atomic_t *v )
{
(void)__sync_sub_and_fetch(&v->counter, 1);
}
/**
* Increment atomic variable
* @param v pointer of type atomic_t
*
* Atomically increments @v by 1.
*/
static inline int atomic_inc_return( atomic_t *v )
{
return __sync_add_and_fetch(&v->counter, 1);
}
/**
* @brief decrement atomic variable
* @param v: pointer of type atomic_t
*
* Atomically decrements @v by 1. Note that the guaranteed
* useful range of an atomic_t is only 24 bits.
*/
static inline int atomic_dec_return( atomic_t *v )
{
return __sync_sub_and_fetch(&v->counter, 1);
}
/**
* @brief Decrement and test
* @param v pointer of type atomic_t
*
* Atomically decrements @v by 1 and
* returns true if the result is 0, or false for all other
* cases.
*/
static inline int atomic_dec_and_test( atomic_t *v )
{
return !(__sync_sub_and_fetch(&v->counter, 1));
}
/**
* @brief Increment and test
* @param v pointer of type atomic_t
*
* Atomically increments @v by 1
* and returns true if the result is zero, or false for all
* other cases.
*/
static inline int atomic_inc_and_test( atomic_t *v )
{
return !(__sync_add_and_fetch(&v->counter, 1));
}
/**
* @brief add and test if negative
* @param v pointer of type atomic_t
* @param i integer value to add
*
* Atomically adds @i to @v and returns true
* if the result is negative, or false when
* result is greater than or equal to zero.
*/
static inline int atomic_add_negative( int i, atomic_t *v )
{
return (__sync_add_and_fetch(&v->counter, i) < 0);
}
#endif

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#ifndef _PERF_BITOPS_H
#define _PERF_BITOPS_H
#include <string.h>
#include <stdlib.h>
#include "bitops.h"
#include "findbit.h"
#define DECLARE_BITMAP(name,bits) \
unsigned long name[BITS_TO_LONGS(bits)]
int __bitmap_weight(const unsigned long *bitmap, int bits);
void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits);
int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int bits);
#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
#define BITMAP_LAST_WORD_MASK(nbits) \
( \
((nbits) % BITS_PER_LONG) ? \
(1UL<<((nbits) % BITS_PER_LONG))-1 : ~0UL \
)
#define small_const_nbits(nbits) \
(__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG)
static inline void bitmap_zero(unsigned long *dst, int nbits)
{
if (small_const_nbits(nbits))
*dst = 0UL;
else {
int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
memset(dst, 0, len);
}
}
static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
{
unsigned int nlongs = BITS_TO_LONGS(nbits);
if (!small_const_nbits(nbits)) {
unsigned int len = (nlongs - 1) * sizeof(unsigned long);
memset(dst, 0xff, len);
}
dst[nlongs - 1] = BITMAP_LAST_WORD_MASK(nbits);
}
static inline int bitmap_empty(const unsigned long *src, unsigned nbits)
{
if (small_const_nbits(nbits))
return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
return find_first_bit(src, nbits) == nbits;
}
static inline int bitmap_full(const unsigned long *src, unsigned int nbits)
{
if (small_const_nbits(nbits))
return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
return find_first_zero_bit(src, nbits) == nbits;
}
static inline int bitmap_weight(const unsigned long *src, int nbits)
{
if (small_const_nbits(nbits))
return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
return __bitmap_weight(src, nbits);
}
static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
const unsigned long *src2, int nbits)
{
if (small_const_nbits(nbits))
*dst = *src1 | *src2;
else
__bitmap_or(dst, src1, src2, nbits);
}
/**
* test_and_set_bit - Set a bit and return its old value
* @nr: Bit to set
* @addr: Address to count from
*/
static inline int test_and_set_bit(int nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = ((unsigned long *)addr) + BIT_WORD(nr);
unsigned long old;
old = *p;
*p = old | mask;
return (old & mask) != 0;
}
/**
* bitmap_alloc - Allocate bitmap
* @nbits: Number of bits
*/
static inline unsigned long *bitmap_alloc(int nbits)
{
return (unsigned long *)calloc(1, BITS_TO_LONGS(nbits) * sizeof(unsigned long));
}
/*
* bitmap_scnprintf - print bitmap list into buffer
* @bitmap: bitmap
* @nbits: size of bitmap
* @buf: buffer to store output
* @size: size of @buf
*/
size_t bitmap_scnprintf(unsigned long *bitmap, int nbits,
char *buf, size_t size);
/**
* bitmap_and - Do logical and on bitmaps
* @dst: resulting bitmap
* @src1: operand 1
* @src2: operand 2
* @nbits: size of bitmap
*/
static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
return __bitmap_and(dst, src1, src2, nbits);
}
#endif /* _PERF_BITOPS_H */

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#ifndef _GENERIC_BITOPS_H_
#define _GENERIC_BITOPS_H_
#include <unistd.h>
#include <stdint.h>
#include "gcc_builtin.h"
#ifndef __WORDSIZE
#define __WORDSIZE (__SIZEOF_LONG__ * 8)
#endif
#ifndef BITS_PER_LONG
# define BITS_PER_LONG __WORDSIZE
#endif
#define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG))
#define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
#define BITS_PER_BYTE 8
#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
#define BITS_TO_U64(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(u64))
#define BITS_TO_U32(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(u32))
#define BITS_TO_BYTES(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE)
extern unsigned int __sw_hweight8(unsigned int w);
extern unsigned int __sw_hweight16(unsigned int w);
extern unsigned int __sw_hweight32(unsigned int w);
extern unsigned long __sw_hweight64(uint64_t w);
#define ffz(x) __ffs(~(x))
/**
* fls - find last (most-significant) bit set
* @x: the word to search
*
* This is defined the same way as ffs.
* Note fls(0) = 0, fls(1) = 1, fls(0x80000000) = 32.
*/
/**
* __ffs - find first bit in word.
* @word: The word to search
*
* Undefined if no bit exists, so code should check against 0 first.
*/
static inline unsigned long __ffs(unsigned long word)
{
int num = 0;
#if __BITS_PER_LONG == 64
if ((word & 0xffffffff) == 0) {
num += 32;
word >>= 32;
}
#endif
if ((word & 0xffff) == 0) {
num += 16;
word >>= 16;
}
if ((word & 0xff) == 0) {
num += 8;
word >>= 8;
}
if ((word & 0xf) == 0) {
num += 4;
word >>= 4;
}
if ((word & 0x3) == 0) {
num += 2;
word >>= 2;
}
if ((word & 0x1) == 0)
num += 1;
return num;
}
static inline int fls(int x)
{
return 32 - __builtin_clz(x);
}
/**
* fls64 - find last set bit in a 64-bit word
* @x: the word to search
*
* This is defined in a similar way as the libc and compiler builtin
* ffsll, but returns the position of the most significant set bit.
*
* fls64(value) returns 0 if value is 0 or the position of the last
* set bit if value is nonzero. The last (most significant) bit is
* at position 64.
*/
#if BITS_PER_LONG == 32
static inline int fls64(uint64_t x)
{
uint32_t h = x >> 32;
if (h)
return fls(h) + 32;
return fls(x);
}
#elif BITS_PER_LONG == 64
static inline int fls64(uint64_t x)
{
return 64 - __builtin_clzll(x);
}
#else
#error BITS_PER_LONG not 32 or 64
#endif
/**
* hweightN - returns the hamming weight of a N-bit word
* @x: the word to weigh
*
* The Hamming Weight of a number is the total number of bits set in it.
*/
static inline unsigned int hweight32(unsigned int w)
{
unsigned int res = w - ((w >> 1) & 0x55555555);
res = (res & 0x33333333) + ((res >> 2) & 0x33333333);
res = (res + (res >> 4)) & 0x0F0F0F0F;
res = res + (res >> 8);
return (res + (res >> 16)) & 0x000000FF;
}
static inline unsigned int hweight16(unsigned int w)
{
unsigned int res = w - ((w >> 1) & 0x5555);
res = (res & 0x3333) + ((res >> 2) & 0x3333);
res = (res + (res >> 4)) & 0x0F0F;
return (res + (res >> 8)) & 0x00FF;
}
static inline unsigned int hweight8(unsigned int w)
{
unsigned int res = w - ((w >> 1) & 0x55);
res = (res & 0x33) + ((res >> 2) & 0x33);
return (res + (res >> 4)) & 0x0F;
}
static inline unsigned long hweight64(uint64_t w)
{
#if BITS_PER_LONG == 32
return hweight32((unsigned int)(w >> 32)) + hweight32((unsigned int)w);
#elif BITS_PER_LONG == 64
#ifdef ARCH_HAS_FAST_MULTIPLIER
w -= (w >> 1) & 0x5555555555555555ul;
w = (w & 0x3333333333333333ul) + ((w >> 2) & 0x3333333333333333ul);
w = (w + (w >> 4)) & 0x0f0f0f0f0f0f0f0ful;
return (w * 0x0101010101010101ul) >> 56;
#else
uint64_t res = w - ((w >> 1) & 0x5555555555555555ul);
res = (res & 0x3333333333333333ul) + ((res >> 2) & 0x3333333333333333ul);
res = (res + (res >> 4)) & 0x0F0F0F0F0F0F0F0Ful;
res = res + (res >> 8);
res = res + (res >> 16);
return (res + (res >> 32)) & 0x00000000000000FFul;
#endif
#endif
}
#define for_each_set_bit(bit, addr, size) \
for ((bit) = find_first_bit((addr), (size)); \
(bit) < (size); \
(bit) = find_next_bit((addr), (size), (bit) + 1))
#define for_each_clear_bit(bit, addr, size) \
for ((bit) = find_first_zero_bit((addr), (size)); \
(bit) < (size); \
(bit) = find_next_zero_bit((addr), (size), (bit) + 1))
/* same as for_each_set_bit() but use bit as value to start with */
#define for_each_set_bit_from(bit, addr, size) \
for ((bit) = find_next_bit((addr), (size), (bit)); \
(bit) < (size); \
(bit) = find_next_bit((addr), (size), (bit) + 1))
static inline unsigned long hweight_long(unsigned long w)
{
return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
}
static inline unsigned fls_long(unsigned long l)
{
if (sizeof(l) == 4)
return fls(l);
return fls64(l);
}
/**
* rol32 - rotate a 32-bit value left
* @word: value to rotate
* @shift: bits to roll
*/
static inline uint32_t rol32(uint32_t word, unsigned int shift)
{
return (word << shift) | (word >> ((-shift) & 31));
}
#endif

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#ifndef _GENERIC_CACHE_H
#include "list.h"
#include "hashtable.h"
struct cache_node {
struct hlist_node list;
};
struct cache_head;
struct cache_head *cache_new(int hashsize, void (*item_free)(struct cache_head *head, struct cache_node *node));
int cache_add(struct cache_head *head, struct cache_node *node, void *key, int key_len);
struct cache_node *cache_lookup(struct cache_head *head, void *key, int key_len);
int cache_update(struct cache_head *head, void *key, int key_len);
void cache_free(struct cache_head *head);
#endif // !_GENERIC_CACHE_H

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#ifndef _TOOLS_LINUX_ASM_GENERIC_BITOPS_FIND_H_
#define _TOOLS_LINUX_ASM_GENERIC_BITOPS_FIND_H_
#ifndef find_next_bit
/**
* find_next_bit - find the next set bit in a memory region
* @addr: The address to base the search on
* @offset: The bitnumber to start searching at
* @size: The bitmap size in bits
*
* Returns the bit number for the next set bit
* If no bits are set, returns @size.
*/
extern unsigned long find_next_bit(const unsigned long *addr, unsigned long
size, unsigned long offset);
#endif
#ifndef find_next_and_bit
/**
* find_next_and_bit - find the next set bit in both memory regions
* @addr1: The first address to base the search on
* @addr2: The second address to base the search on
* @offset: The bitnumber to start searching at
* @size: The bitmap size in bits
*
* Returns the bit number for the next set bit
* If no bits are set, returns @size.
*/
extern unsigned long find_next_and_bit(const unsigned long *addr1,
const unsigned long *addr2, unsigned long size,
unsigned long offset);
#endif
#ifndef find_next_zero_bit
/**
* find_next_zero_bit - find the next cleared bit in a memory region
* @addr: The address to base the search on
* @offset: The bitnumber to start searching at
* @size: The bitmap size in bits
*
* Returns the bit number of the next zero bit
* If no bits are zero, returns @size.
*/
unsigned long find_next_zero_bit(const unsigned long *addr, unsigned long size,
unsigned long offset);
#endif
#ifndef find_first_bit
/**
* find_first_bit - find the first set bit in a memory region
* @addr: The address to start the search at
* @size: The maximum number of bits to search
*
* Returns the bit number of the first set bit.
* If no bits are set, returns @size.
*/
extern unsigned long find_first_bit(const unsigned long *addr,
unsigned long size);
#endif /* find_first_bit */
#ifndef find_first_zero_bit
/**
* find_first_zero_bit - find the first cleared bit in a memory region
* @addr: The address to start the search at
* @size: The maximum number of bits to search
*
* Returns the bit number of the first cleared bit.
* If no bits are zero, returns @size.
*/
unsigned long find_first_zero_bit(const unsigned long *addr, unsigned long size);
#endif
#endif /*_TOOLS_LINUX_ASM_GENERIC_BITOPS_FIND_H_ */

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#ifndef _TOOLS_LINUX_COMPILER_H_
#define _TOOLS_LINUX_COMPILER_H_
#ifndef __compiletime_error
# define __compiletime_error(message)
#endif
/* Optimization barrier */
/* The "volatile" is due to gcc bugs */
#define barrier() __asm__ __volatile__("": : :"memory")
#ifndef __always_inline
# define __always_inline inline __attribute__((always_inline))
#endif
#ifndef noinline
#define noinline
#endif
/* Are two types/vars the same type (ignoring qualifiers)? */
#ifndef __same_type
# define __same_type(a, b) __builtin_types_compatible_p(typeof(a), typeof(b))
#endif
#ifdef __ANDROID__
/*
* FIXME: Big hammer to get rid of tons of:
* "warning: always_inline function might not be inlinable"
*
* At least on android-ndk-r12/platforms/android-24/arch-arm
*/
#undef __always_inline
#define __always_inline inline
#endif
#define __user
#define __rcu
#define __read_mostly
#ifndef __attribute_const__
# define __attribute_const__
#endif
#ifndef __maybe_unused
# define __maybe_unused __attribute__((unused))
#endif
#ifndef __used
# define __used __attribute__((__unused__))
#endif
#ifndef __packed
# define __packed __attribute__((__packed__))
#endif
#ifndef __force
# define __force
#endif
#ifndef __weak
# define __weak __attribute__((weak))
#endif
#ifndef likely
# define likely(x) __builtin_expect(!!(x), 1)
#endif
#ifndef unlikely
# define unlikely(x) __builtin_expect(!!(x), 0)
#endif
#ifndef __init
# define __init
#endif
#ifndef noinline
# define noinline
#endif
#define uninitialized_var(x) x = *(&(x))
#ifndef __fallthrough
# define __fallthrough
#endif
#define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d))
#ifndef max
#define max(x, y) ({ \
typeof(x) _max1 = (x); \
typeof(y) _max2 = (y); \
(void) (&_max1 == &_max2); \
_max1 > _max2 ? _max1 : _max2; })
#endif
#ifndef min
#define min(x, y) ({ \
typeof(x) _min1 = (x); \
typeof(y) _min2 = (y); \
(void) (&_min1 == &_min2); \
_min1 < _min2 ? _min1 : _min2; })
#endif
#ifndef roundup
#define roundup(x, y) ( \
{ \
const typeof(y) __y = y; \
(((x) + (__y - 1)) / __y) * __y; \
} \
)
#endif
#define __round_mask(x, y) ((__typeof__(x))((y)-1))
#define round_up(x, y) ((((x)-1) | __round_mask(x, y))+1)
#define round_down(x, y) ((x) & ~__round_mask(x, y))
#endif /* _TOOLS_LINUX_COMPILER_H */

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#ifndef _GENERIC_HASH_H
#define _GENERIC_HASH_H
#include "bitmap.h"
#include "jhash.h"
/* Fast hashing routine for ints, longs and pointers.
(C) 2002 Nadia Yvette Chambers, IBM */
#ifndef __WORDSIZE
#define __WORDSIZE (__SIZEOF_LONG__ * 8)
#endif
#ifndef BITS_PER_LONG
# define BITS_PER_LONG __WORDSIZE
#endif
/*
* non-constant log of base 2 calculators
* - the arch may override these in asm/bitops.h if they can be implemented
* more efficiently than using fls() and fls64()
* - the arch is not required to handle n==0 if implementing the fallback
*/
static inline __attribute__((const))
int __ilog2_u32(uint32_t n)
{
return fls(n) - 1;
}
static inline __attribute__((const))
int __ilog2_u64(uint64_t n)
{
return fls64(n) - 1;
}
/**
* ilog2 - log of base 2 of 32-bit or a 64-bit unsigned value
* @n - parameter
*
* constant-capable log of base 2 calculation
* - this can be used to initialise global variables from constant data, hence
* the massive ternary operator construction
*
* selects the appropriately-sized optimised version depending on sizeof(n)
*/
#define ilog2(n) \
( \
__builtin_constant_p(n) ? ( \
(n) < 2 ? 0 : \
(n) & (1ULL << 63) ? 63 : \
(n) & (1ULL << 62) ? 62 : \
(n) & (1ULL << 61) ? 61 : \
(n) & (1ULL << 60) ? 60 : \
(n) & (1ULL << 59) ? 59 : \
(n) & (1ULL << 58) ? 58 : \
(n) & (1ULL << 57) ? 57 : \
(n) & (1ULL << 56) ? 56 : \
(n) & (1ULL << 55) ? 55 : \
(n) & (1ULL << 54) ? 54 : \
(n) & (1ULL << 53) ? 53 : \
(n) & (1ULL << 52) ? 52 : \
(n) & (1ULL << 51) ? 51 : \
(n) & (1ULL << 50) ? 50 : \
(n) & (1ULL << 49) ? 49 : \
(n) & (1ULL << 48) ? 48 : \
(n) & (1ULL << 47) ? 47 : \
(n) & (1ULL << 46) ? 46 : \
(n) & (1ULL << 45) ? 45 : \
(n) & (1ULL << 44) ? 44 : \
(n) & (1ULL << 43) ? 43 : \
(n) & (1ULL << 42) ? 42 : \
(n) & (1ULL << 41) ? 41 : \
(n) & (1ULL << 40) ? 40 : \
(n) & (1ULL << 39) ? 39 : \
(n) & (1ULL << 38) ? 38 : \
(n) & (1ULL << 37) ? 37 : \
(n) & (1ULL << 36) ? 36 : \
(n) & (1ULL << 35) ? 35 : \
(n) & (1ULL << 34) ? 34 : \
(n) & (1ULL << 33) ? 33 : \
(n) & (1ULL << 32) ? 32 : \
(n) & (1ULL << 31) ? 31 : \
(n) & (1ULL << 30) ? 30 : \
(n) & (1ULL << 29) ? 29 : \
(n) & (1ULL << 28) ? 28 : \
(n) & (1ULL << 27) ? 27 : \
(n) & (1ULL << 26) ? 26 : \
(n) & (1ULL << 25) ? 25 : \
(n) & (1ULL << 24) ? 24 : \
(n) & (1ULL << 23) ? 23 : \
(n) & (1ULL << 22) ? 22 : \
(n) & (1ULL << 21) ? 21 : \
(n) & (1ULL << 20) ? 20 : \
(n) & (1ULL << 19) ? 19 : \
(n) & (1ULL << 18) ? 18 : \
(n) & (1ULL << 17) ? 17 : \
(n) & (1ULL << 16) ? 16 : \
(n) & (1ULL << 15) ? 15 : \
(n) & (1ULL << 14) ? 14 : \
(n) & (1ULL << 13) ? 13 : \
(n) & (1ULL << 12) ? 12 : \
(n) & (1ULL << 11) ? 11 : \
(n) & (1ULL << 10) ? 10 : \
(n) & (1ULL << 9) ? 9 : \
(n) & (1ULL << 8) ? 8 : \
(n) & (1ULL << 7) ? 7 : \
(n) & (1ULL << 6) ? 6 : \
(n) & (1ULL << 5) ? 5 : \
(n) & (1ULL << 4) ? 4 : \
(n) & (1ULL << 3) ? 3 : \
(n) & (1ULL << 2) ? 2 : \
1 ) : \
(sizeof(n) <= 4) ? \
__ilog2_u32(n) : \
__ilog2_u64(n) \
)
#if BITS_PER_LONG == 32
#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_32
#define hash_long(val, bits) hash_32(val, bits)
#elif BITS_PER_LONG == 64
#define hash_long(val, bits) hash_64(val, bits)
#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_64
#else
#error Wordsize not 32 or 64
#endif
/*
* This hash multiplies the input by a large odd number and takes the
* high bits. Since multiplication propagates changes to the most
* significant end only, it is essential that the high bits of the
* product be used for the hash value.
*
* Chuck Lever verified the effectiveness of this technique:
* http://www.citi.umich.edu/techreports/reports/citi-tr-00-1.pdf
*
* Although a random odd number will do, it turns out that the golden
* ratio phi = (sqrt(5)-1)/2, or its negative, has particularly nice
* properties. (See Knuth vol 3, section 6.4, exercise 9.)
*
* These are the negative, (1 - phi) = phi**2 = (3 - sqrt(5))/2,
* which is very slightly easier to multiply by and makes no
* difference to the hash distribution.
*/
#define GOLDEN_RATIO_32 0x61C88647
#define GOLDEN_RATIO_64 0x61C8864680B583EBull
/*
* The _generic versions exist only so lib/test_hash.c can compare
* the arch-optimized versions with the generic.
*
* Note that if you change these, any <asm/hash.h> that aren't updated
* to match need to have their HAVE_ARCH_* define values updated so the
* self-test will not false-positive.
*/
#ifndef HAVE_ARCH__HASH_32
#define __hash_32 __hash_32_generic
#endif
static inline uint32_t __hash_32_generic(uint32_t val)
{
return val * GOLDEN_RATIO_32;
}
#ifndef HAVE_ARCH_HASH_32
#define hash_32 hash_32_generic
#endif
static inline uint32_t hash_32_generic(uint32_t val, unsigned int bits)
{
/* High bits are more random, so use them. */
return __hash_32(val) >> (32 - bits);
}
#ifndef HAVE_ARCH_HASH_64
#define hash_64 hash_64_generic
#endif
static inline uint32_t hash_64(uint64_t val, unsigned int bits)
{
#if BITS_PER_LONG == 64
/* 64x64-bit multiply is efficient on all 64-bit processors */
return val * GOLDEN_RATIO_64 >> (64 - bits);
#else
/* Hash 64 bits using only 32x32-bit multiply. */
return hash_32((uint32_t)val ^ __hash_32(val >> 32), bits);
#endif
}
static inline uint32_t hash_ptr(const void *ptr, unsigned int bits)
{
return hash_long((unsigned long)ptr, bits);
}
/* This really should be called fold32_ptr; it does no hashing to speak of. */
static inline uint32_t hash32_ptr(const void *ptr)
{
unsigned long val = (unsigned long)ptr;
#if BITS_PER_LONG == 64
val ^= (val >> 32);
#endif
return (uint32_t)val;
}
static inline unsigned long
hash_string(const char *str)
{
unsigned long v = 0;
const char *c;
for (c = str; *c; )
v = (((v << 1) + (v >> 14)) ^ (*c++)) & 0x3fff;
return(v);
}
#endif /* _GENERIC_HASH_H */

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/*
* Statically sized hash table implementation
* (C) 2012 Sasha Levin <levinsasha928@gmail.com>
*/
#ifndef _GENERIC_HASHTABLE_H
#define _GENERIC_HASHTABLE_H
#include "list.h"
#include "hash.h"
#ifndef __same_type
# define __same_type(a, b) __builtin_types_compatible_p(typeof(a), typeof(b))
#endif
#define BUILD_BUG_ON_ZERO(e) (sizeof(struct { int:-!!(e); }))
#define __must_be_array(a) BUILD_BUG_ON_ZERO(__same_type((a), &(a)[0]))
#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]) + __must_be_array(arr))
#define DEFINE_HASHTABLE(name, bits) \
struct hlist_head name[1 << (bits)] = \
{ [0 ... ((1 << (bits)) - 1)] = HLIST_HEAD_INIT }
#define DECLARE_HASHTABLE(name, bits) \
struct hlist_head name[1 << (bits)]
#define HASH_SIZE(name) (ARRAY_SIZE(name))
#define HASH_BITS(name) ilog2(HASH_SIZE(name))
/* Use hash_32 when possible to allow for fast 32bit hashing in 64bit kernels. */
#define hash_min(val, bits) \
(sizeof(val) <= 4 ? hash_32(val, bits) : hash_long(val, bits))
static inline void __hash_init(struct hlist_head *ht, unsigned int sz)
{
unsigned int i;
for (i = 0; i < sz; i++)
INIT_HLIST_HEAD(&ht[i]);
}
/**
* hash_init - initialize a hash table
* @hashtable: hashtable to be initialized
*
* Calculates the size of the hashtable from the given parameter, otherwise
* same as hash_init_size.
*
* This has to be a macro since HASH_BITS() will not work on pointers since
* it calculates the size during preprocessing.
*/
#define hash_init(hashtable) __hash_init(hashtable, HASH_SIZE(hashtable))
/**
* hash_add - add an object to a hashtable
* @hashtable: hashtable to add to
* @node: the &struct hlist_node of the object to be added
* @key: the key of the object to be added
*/
#define hash_add(hashtable, node, key) \
hlist_add_head(node, &hashtable[hash_min(key, HASH_BITS(hashtable))])
/**
* hash_hashed - check whether an object is in any hashtable
* @node: the &struct hlist_node of the object to be checked
*/
static inline bool hash_hashed(struct hlist_node *node)
{
return !hlist_unhashed(node);
}
static inline bool __hash_empty(struct hlist_head *ht, unsigned int sz)
{
unsigned int i;
for (i = 0; i < sz; i++)
if (!hlist_empty(&ht[i]))
return false;
return true;
}
/**
* hash_empty - check whether a hashtable is empty
* @hashtable: hashtable to check
*
* This has to be a macro since HASH_BITS() will not work on pointers since
* it calculates the size during preprocessing.
*/
#define hash_empty(hashtable) __hash_empty(hashtable, HASH_SIZE(hashtable))
/**
* hash_del - remove an object from a hashtable
* @node: &struct hlist_node of the object to remove
*/
static inline void hash_del(struct hlist_node *node)
{
hlist_del_init(node);
}
/**
* hash_for_each - iterate over a hashtable
* @name: hashtable to iterate
* @bkt: integer to use as bucket loop cursor
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
*/
#define hash_for_each(name, bkt, obj, member) \
for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\
(bkt)++)\
hlist_for_each_entry(obj, &name[bkt], member)
/**
* hash_for_each_safe - iterate over a hashtable safe against removal of
* hash entry
* @name: hashtable to iterate
* @bkt: integer to use as bucket loop cursor
* @tmp: a &struct used for temporary storage
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
*/
#define hash_for_each_safe(name, bkt, tmp, obj, member) \
for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\
(bkt)++)\
hlist_for_each_entry_safe(obj, tmp, &name[bkt], member)
/**
* hash_for_each_possible - iterate over all possible objects hashing to the
* same bucket
* @name: hashtable to iterate
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
* @key: the key of the objects to iterate over
*/
#define hash_for_each_possible(name, obj, member, key) \
hlist_for_each_entry(obj, &name[hash_min(key, HASH_BITS(name))], member)
/**
* hash_for_each_possible_safe - iterate over all possible objects hashing to the
* same bucket safe against removals
* @name: hashtable to iterate
* @obj: the type * to use as a loop cursor for each entry
* @tmp: a &struct used for temporary storage
* @member: the name of the hlist_node within the struct
* @key: the key of the objects to iterate over
*/
#define hash_for_each_possible_safe(name, obj, tmp, member, key) \
hlist_for_each_entry_safe(obj, tmp,\
&name[hash_min(key, HASH_BITS(name))], member)
#endif

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#ifndef _JHASH_H
#define _JHASH_H
#include <stdint.h>
/* jhash.h: Jenkins hash support.
*
* Copyright (C) 2006. Bob Jenkins (bob_jenkins@burtleburtle.net)
*
* http://burtleburtle.net/bob/hash/
*
* These are the credits from Bob's sources:
*
* lookup3.c, by Bob Jenkins, May 2006, Public Domain.
*
* These are functions for producing 32-bit hashes for hash table lookup.
* hashword(), hashlittle(), hashlittle2(), hashbig(), mix(), and final()
* are externally useful functions. Routines to test the hash are included
* if SELF_TEST is defined. You can use this free for any purpose. It's in
* the public domain. It has no warranty.
*
* Copyright (C) 2009-2010 Jozsef Kadlecsik (kadlec@blackhole.kfki.hu)
*
* I've modified Bob's hash to be useful in the Linux kernel, and
* any bugs present are my fault.
* Jozsef
*/
#include "bitops.h"
/* Best hash sizes are of power of two */
#define jhash_size(n) ((uint32_t)1<<(n))
/* Mask the hash value, i.e (value & jhash_mask(n)) instead of (value % n) */
#define jhash_mask(n) (jhash_size(n)-1)
/* __jhash_mix -- mix 3 32-bit values reversibly. */
#define __jhash_mix(a, b, c) \
{ \
a -= c; a ^= rol32(c, 4); c += b; \
b -= a; b ^= rol32(a, 6); a += c; \
c -= b; c ^= rol32(b, 8); b += a; \
a -= c; a ^= rol32(c, 16); c += b; \
b -= a; b ^= rol32(a, 19); a += c; \
c -= b; c ^= rol32(b, 4); b += a; \
}
/* __jhash_final - final mixing of 3 32-bit values (a,b,c) into c */
#define __jhash_final(a, b, c) \
{ \
c ^= b; c -= rol32(b, 14); \
a ^= c; a -= rol32(c, 11); \
b ^= a; b -= rol32(a, 25); \
c ^= b; c -= rol32(b, 16); \
a ^= c; a -= rol32(c, 4); \
b ^= a; b -= rol32(a, 14); \
c ^= b; c -= rol32(b, 24); \
}
/* An arbitrary initial parameter */
#define JHASH_INITVAL 0xdeadbeef
struct __una_u32 { uint32_t x; } __packed;
static inline uint32_t __get_unaligned_cpu32(const void *p)
{
const struct __una_u32 *ptr = (const struct __una_u32 *)p;
return ptr->x;
}
/* jhash - hash an arbitrary key
* @k: sequence of bytes as key
* @length: the length of the key
* @initval: the previous hash, or an arbitray value
*
* The generic version, hashes an arbitrary sequence of bytes.
* No alignment or length assumptions are made about the input key.
*
* Returns the hash value of the key. The result depends on endianness.
*/
static inline uint32_t jhash(const void *key, uint32_t length, uint32_t initval)
{
uint32_t a, b, c;
const uint8_t *k = (uint8_t *)key;
/* Set up the internal state */
a = b = c = JHASH_INITVAL + length + initval;
/* All but the last block: affect some 32 bits of (a,b,c) */
while (length > 12) {
a += __get_unaligned_cpu32(k);
b += __get_unaligned_cpu32(k + 4);
c += __get_unaligned_cpu32(k + 8);
__jhash_mix(a, b, c);
length -= 12;
k += 12;
}
/* Last block: affect all 32 bits of (c) */
/* All the case statements fall through */
switch (length) {
case 12: c += (uint32_t)k[11]<<24;
case 11: c += (uint32_t)k[10]<<16;
case 10: c += (uint32_t)k[9]<<8;
case 9: c += k[8];
case 8: b += (uint32_t)k[7]<<24;
case 7: b += (uint32_t)k[6]<<16;
case 6: b += (uint32_t)k[5]<<8;
case 5: b += k[4];
case 4: a += (uint32_t)k[3]<<24;
case 3: a += (uint32_t)k[2]<<16;
case 2: a += (uint32_t)k[1]<<8;
case 1: a += k[0];
__jhash_final(a, b, c);
case 0: /* Nothing left to add */
break;
}
return c;
}
/* jhash2 - hash an array of uint32_t's
* @k: the key which must be an array of uint32_t's
* @length: the number of uint32_t's in the key
* @initval: the previous hash, or an arbitray value
*
* Returns the hash value of the key.
*/
static inline uint32_t jhash2(const uint32_t *k, uint32_t length, uint32_t initval)
{
uint32_t a, b, c;
/* Set up the internal state */
a = b = c = JHASH_INITVAL + (length<<2) + initval;
/* Handle most of the key */
while (length > 3) {
a += k[0];
b += k[1];
c += k[2];
__jhash_mix(a, b, c);
length -= 3;
k += 3;
}
/* Handle the last 3 uint32_t's: all the case statements fall through */
switch (length) {
case 3: c += k[2];
case 2: b += k[1];
case 1: a += k[0];
__jhash_final(a, b, c);
case 0: /* Nothing left to add */
break;
}
return c;
}
/* __jhash_nwords - hash exactly 3, 2 or 1 word(s) */
static inline uint32_t __jhash_nwords(uint32_t a, uint32_t b, uint32_t c, uint32_t initval)
{
a += initval;
b += initval;
c += initval;
__jhash_final(a, b, c);
return c;
}
static inline uint32_t jhash_3words(uint32_t a, uint32_t b, uint32_t c, uint32_t initval)
{
return __jhash_nwords(a, b, c, initval + JHASH_INITVAL + (3 << 2));
}
static inline uint32_t jhash_2words(uint32_t a, uint32_t b, uint32_t initval)
{
return __jhash_nwords(a, b, 0, initval + JHASH_INITVAL + (2 << 2));
}
static inline uint32_t jhash_1word(uint32_t a, uint32_t initval)
{
return __jhash_nwords(a, 0, 0, initval + JHASH_INITVAL + (1 << 2));
}
#endif /* _JHASH_H */

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#ifndef _GENERIC_LIST_H
#define _GENERIC_LIST_H
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#ifndef offsetof
#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
#endif
#ifndef container_of
/**
* container_of - cast a member of a structure out to the containing structure
* @ptr: the pointer to the member.
* @type: the type of the container struct this is embedded in.
* @member: the name of the member within the struct.
*
*/
#define container_of(ptr, type, member) ({ \
const typeof(((type *)0)->member) * __mptr = (ptr); \
(type *)((char *)__mptr - offsetof(type, member)); })
#endif
#define LIST_POISON1 ((void *) 0x100)
#define LIST_POISON2 ((void *) 0x200)
struct list_head {
struct list_head *next, *prev;
};
struct hlist_head {
struct hlist_node *first;
};
struct hlist_node {
struct hlist_node *next, **pprev;
};
/*
* Simple doubly linked list implementation.
*
* Some of the internal functions ("__xxx") are useful when
* manipulating whole lists rather than single entries, as
* sometimes we already know the next/prev entries and we can
* generate better code by using them directly rather than
* using the generic single-entry routines.
*/
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
static inline void INIT_LIST_HEAD(struct list_head *list)
{
list->next = list;
list->prev = list;
}
/*
* Insert a add entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_add(struct list_head *add,
struct list_head *prev,
struct list_head *next)
{
next->prev = add;
add->next = next;
add->prev = prev;
prev->next = add;
}
/**
* list_add - add a add entry
* @add: add entry to be added
* @head: list head to add it after
*
* Insert a add entry after the specified head.
* This is good for implementing stacks.
*/
static inline void list_add(struct list_head *add, struct list_head *head)
{
__list_add(add, head, head->next);
}
/**
* list_add_tail - add a add entry
* @add: add entry to be added
* @head: list head to add it before
*
* Insert a add entry before the specified head.
* This is useful for implementing queues.
*/
static inline void list_add_tail(struct list_head *add, struct list_head *head)
{
__list_add(add, head->prev, head);
}
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
next->prev = prev;
prev->next = next;
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty() on entry does not return true after this, the entry is
* in an undefined state.
*/
static inline void __list_del_entry(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
}
static inline void list_del(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
entry->next = (struct list_head *)LIST_POISON1;
entry->prev = (struct list_head *)LIST_POISON2;
}
/**
* list_replace - replace old entry by add one
* @old : the element to be replaced
* @add : the add element to insert
*
* If @old was empty, it will be overwritten.
*/
static inline void list_replace(struct list_head *old,
struct list_head *add)
{
add->next = old->next;
add->next->prev = add;
add->prev = old->prev;
add->prev->next = add;
}
static inline void list_replace_init(struct list_head *old,
struct list_head *add)
{
list_replace(old, add);
INIT_LIST_HEAD(old);
}
/**
* list_del_init - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
*/
static inline void list_del_init(struct list_head *entry)
{
__list_del_entry(entry);
INIT_LIST_HEAD(entry);
}
/**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
*/
static inline void list_move(struct list_head *list, struct list_head *head)
{
__list_del_entry(list);
list_add(list, head);
}
/**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
*/
static inline void list_move_tail(struct list_head *list,
struct list_head *head)
{
__list_del_entry(list);
list_add_tail(list, head);
}
/**
* list_is_last - tests whether @list is the last entry in list @head
* @list: the entry to test
* @head: the head of the list
*/
static inline int list_is_last(const struct list_head *list,
const struct list_head *head)
{
return list->next == head;
}
/**
* list_empty - tests whether a list is empty
* @head: the list to test.
*/
static inline int list_empty(const struct list_head *head)
{
return head->next == head;
}
/**
* list_empty_careful - tests whether a list is empty and not being modified
* @head: the list to test
*
* Description:
* tests whether a list is empty _and_ checks that no other CPU might be
* in the process of modifying either member (next or prev)
*
* NOTE: using list_empty_careful() without synchronization
* can only be safe if the only activity that can happen
* to the list entry is list_del_init(). Eg. it cannot be used
* if another CPU could re-list_add() it.
*/
static inline int list_empty_careful(const struct list_head *head)
{
struct list_head *next = head->next;
return (next == head) && (next == head->prev);
}
/**
* list_rotate_left - rotate the list to the left
* @head: the head of the list
*/
static inline void list_rotate_left(struct list_head *head)
{
struct list_head *first;
if (!list_empty(head)) {
first = head->next;
list_move_tail(first, head);
}
}
/**
* list_is_singular - tests whether a list has just one entry.
* @head: the list to test.
*/
static inline int list_is_singular(const struct list_head *head)
{
return !list_empty(head) && (head->next == head->prev);
}
static inline void __list_cut_position(struct list_head *list,
struct list_head *head, struct list_head *entry)
{
struct list_head *new_first = entry->next;
list->next = head->next;
list->next->prev = list;
list->prev = entry;
entry->next = list;
head->next = new_first;
new_first->prev = head;
}
/**
* list_cut_position - cut a list into two
* @list: a add list to add all removed entries
* @head: a list with entries
* @entry: an entry within head, could be the head itself
* and if so we won't cut the list
*
* This helper moves the initial part of @head, up to and
* including @entry, from @head to @list. You should
* pass on @entry an element you know is on @head. @list
* should be an empty list or a list you do not care about
* losing its data.
*
*/
static inline void list_cut_position(struct list_head *list,
struct list_head *head, struct list_head *entry)
{
if (list_empty(head))
return;
if (list_is_singular(head) &&
(head->next != entry && head != entry))
return;
if (entry == head)
INIT_LIST_HEAD(list);
else
__list_cut_position(list, head, entry);
}
static inline void __list_splice(const struct list_head *list,
struct list_head *prev,
struct list_head *next)
{
struct list_head *first = list->next;
struct list_head *last = list->prev;
first->prev = prev;
prev->next = first;
last->next = next;
next->prev = last;
}
/**
* list_splice - join two lists, this is designed for stacks
* @list: the add list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice(const struct list_head *list,
struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head, head->next);
}
/**
* list_splice_tail - join two lists, each list being a queue
* @list: the add list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice_tail(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head->prev, head);
}
/**
* list_splice_init - join two lists and reinitialise the emptied list.
* @list: the add list to add.
* @head: the place to add it in the first list.
*
* The list at @list is reinitialised
*/
static inline void list_splice_init(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head, head->next);
INIT_LIST_HEAD(list);
}
}
/**
* list_splice_tail_init - join two lists and reinitialise the emptied list
* @list: the add list to add.
* @head: the place to add it in the first list.
*
* Each of the lists is a queue.
* The list at @list is reinitialised
*/
static inline void list_splice_tail_init(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head->prev, head);
INIT_LIST_HEAD(list);
}
}
/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_head within the struct.
*/
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
/**
* list_first_entry - get the first element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_head within the struct.
*
* Note, that list is expected to be not empty.
*/
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->next, type, member)
/**
* list_last_entry - get the last element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_head within the struct.
*
* Note, that list is expected to be not empty.
*/
#define list_last_entry(ptr, type, member) \
list_entry((ptr)->prev, type, member)
/**
* list_first_entry_or_null - get the first element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_head within the struct.
*
* Note that if the list is empty, it returns NULL.
*/
#define list_first_entry_or_null(ptr, type, member) \
(!list_empty(ptr) ? list_first_entry(ptr, type, member) : NULL)
/**
* list_next_entry - get the next element in list
* @pos: the type * to cursor
* @member: the name of the list_head within the struct.
*/
#define list_next_entry(pos, member) \
list_entry((pos)->member.next, typeof(*(pos)), member)
/**
* list_prev_entry - get the prev element in list
* @pos: the type * to cursor
* @member: the name of the list_head within the struct.
*/
#define list_prev_entry(pos, member) \
list_entry((pos)->member.prev, typeof(*(pos)), member)
/**
* list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
/**
* list_for_each_prev - iterate over a list backwards
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev; pos != (head); pos = pos->prev)
/**
* list_for_each_safe - iterate over a list safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
/**
* list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_prev_safe(pos, n, head) \
for (pos = (head)->prev, n = pos->prev; \
pos != (head); \
pos = n, n = pos->prev)
/**
* list_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*/
#define list_for_each_entry(pos, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_next_entry(pos, member))
/**
* list_for_each_entry_reverse - iterate backwards over list of given type.
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*/
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = list_last_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_prev_entry(pos, member))
/**
* list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
* @pos: the type * to use as a start point
* @head: the head of the list
* @member: the name of the list_head within the struct.
*
* Prepares a pos entry for use as a start point in list_for_each_entry_continue().
*/
#define list_prepare_entry(pos, head, member) \
((pos) ? : list_entry(head, typeof(*pos), member))
/**
* list_for_each_entry_continue - continue iteration over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Continue to iterate over list of given type, continuing after
* the current position.
*/
#define list_for_each_entry_continue(pos, head, member) \
for (pos = list_next_entry(pos, member); \
&pos->member != (head); \
pos = list_next_entry(pos, member))
/**
* list_for_each_entry_continue_reverse - iterate backwards from the given point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Start to iterate over list of given type backwards, continuing after
* the current position.
*/
#define list_for_each_entry_continue_reverse(pos, head, member) \
for (pos = list_prev_entry(pos, member); \
&pos->member != (head); \
pos = list_prev_entry(pos, member))
/**
* list_for_each_entry_from - iterate over list of given type from the current point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Iterate over list of given type, continuing from current position.
*/
#define list_for_each_entry_from(pos, head, member) \
for (; &pos->member != (head); \
pos = list_next_entry(pos, member))
/**
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*/
#define list_for_each_entry_safe(pos, n, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member), \
n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
/**
* list_for_each_entry_safe_continue - continue list iteration safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Iterate over list of given type, continuing after current point,
* safe against removal of list entry.
*/
#define list_for_each_entry_safe_continue(pos, n, head, member) \
for (pos = list_next_entry(pos, member), \
n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
/**
* list_for_each_entry_safe_from - iterate over list from current point safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Iterate over list of given type from current point, safe against
* removal of list entry.
*/
#define list_for_each_entry_safe_from(pos, n, head, member) \
for (n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
/**
* list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Iterate backwards over list of given type, safe against removal
* of list entry.
*/
#define list_for_each_entry_safe_reverse(pos, n, head, member) \
for (pos = list_last_entry(head, typeof(*pos), member), \
n = list_prev_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_prev_entry(n, member))
/**
* list_safe_reset_next - reset a stale list_for_each_entry_safe loop
* @pos: the loop cursor used in the list_for_each_entry_safe loop
* @n: temporary storage used in list_for_each_entry_safe
* @member: the name of the list_head within the struct.
*
* list_safe_reset_next is not safe to use in general if the list may be
* modified concurrently (eg. the lock is dropped in the loop body). An
* exception to this is if the cursor element (pos) is pinned in the list,
* and list_safe_reset_next is called after re-taking the lock and before
* completing the current iteration of the loop body.
*/
#define list_safe_reset_next(pos, n, member) \
n = list_next_entry(pos, member)
/*
* Double linked lists with a single pointer list head.
* Mostly useful for hash tables where the two pointer list head is
* too wasteful.
* You lose the ability to access the tail in O(1).
*/
#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
static inline void INIT_HLIST_NODE(struct hlist_node *h)
{
h->next = NULL;
h->pprev = NULL;
}
static inline int hlist_unhashed(const struct hlist_node *h)
{
return !h->pprev;
}
static inline int hlist_empty(const struct hlist_head *h)
{
return !h->first;
}
static inline void __hlist_del(struct hlist_node *n)
{
struct hlist_node *next = n->next;
struct hlist_node **pprev = n->pprev;
*pprev = next;
if (next)
next->pprev = pprev;
}
static inline void hlist_del(struct hlist_node *n)
{
__hlist_del(n);
n->next = (struct hlist_node *)LIST_POISON1;
n->pprev = (struct hlist_node **)LIST_POISON2;
}
static inline void hlist_del_init(struct hlist_node *n)
{
if (!hlist_unhashed(n)) {
__hlist_del(n);
INIT_HLIST_NODE(n);
}
}
static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
{
struct hlist_node *first = h->first;
n->next = first;
if (first)
first->pprev = &n->next;
h->first = n;
n->pprev = &h->first;
}
/* next must be != NULL */
static inline void hlist_add_before(struct hlist_node *n,
struct hlist_node *next)
{
n->pprev = next->pprev;
n->next = next;
next->pprev = &n->next;
*(n->pprev) = n;
}
static inline void hlist_add_behind(struct hlist_node *n,
struct hlist_node *prev)
{
n->next = prev->next;
prev->next = n;
n->pprev = &prev->next;
if (n->next)
n->next->pprev = &n->next;
}
/* after that we'll appear to be on some hlist and hlist_del will work */
static inline void hlist_add_fake(struct hlist_node *n)
{
n->pprev = &n->next;
}
static inline bool hlist_fake(struct hlist_node *h)
{
return h->pprev == &h->next;
}
/*
* Move a list from one list head to another. Fixup the pprev
* reference of the first entry if it exists.
*/
static inline void hlist_move_list(struct hlist_head *old,
struct hlist_head *add)
{
add->first = old->first;
if (add->first)
add->first->pprev = &add->first;
old->first = NULL;
}
#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
#define hlist_for_each(pos, head) \
for (pos = (head)->first; pos ; pos = pos->next)
#define hlist_for_each_safe(pos, n, head) \
for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
pos = n)
#define hlist_entry_safe(ptr, type, member) \
({ typeof(ptr) ____ptr = (ptr); \
____ptr ? hlist_entry(____ptr, type, member) : NULL; \
})
/**
* hlist_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry(pos, head, member) \
for (pos = hlist_entry_safe((head)->first, typeof(*(pos)), member);\
pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
* hlist_for_each_entry_continue - iterate over a hlist continuing after current point
* @pos: the type * to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_continue(pos, member) \
for (pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member);\
pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
* hlist_for_each_entry_from - iterate over a hlist continuing from current point
* @pos: the type * to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_from(pos, member) \
for (; pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
* hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop cursor.
* @n: another &struct hlist_node to use as temporary storage
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_safe(pos, n, head, member) \
for (pos = hlist_entry_safe((head)->first, typeof(*pos), member);\
pos && ({ n = pos->member.next; 1; }); \
pos = hlist_entry_safe(n, typeof(*pos), member))
/**
* list_del_range - deletes range of entries from list.
* @begin: first element in the range to delete from the list.
* @end: last element in the range to delete from the list.
* Note: list_empty on the range of entries does not return true after this,
* the entries is in an undefined state.
*/
static inline void list_del_range(struct list_head *begin,
struct list_head *end)
{
begin->prev->next = end->next;
end->next->prev = begin->prev;
}
/**
* list_for_each_from - iterate over a list from one of its nodes
* @pos: the &struct list_head to use as a loop cursor, from where to start
* @head: the head for your list.
*/
#define list_for_each_from(pos, head) \
for (; pos != (head); pos = pos->next)
#endif /* _GENERIC_LIST_H */